Files
cfx-server-data/resources/[gameplay]/playernames/fxmanifest.lua
tabarra ab4eccec83 Added metadata to all manifest files (#136)
* ton of stuf

* more

* system resources: added fxmanifest meta tags

* manager resources: added fxmanifest meta tags

* gameplay resources: added fxmanifest meta tags

* gamemode resources: added fxmanifest meta tags

* gameplay example resources: reverted descriptions

* test resources: added fxmanifest meta tags

* smol fixes

* added author email + minor changes

* fixed manifest file trailing line inconsistencies

* Update fxmanifest.lua

* Update fxmanifest.lua

* Update fxmanifest.lua

* Update fxmanifest.lua

* Update fxmanifest.lua

* Update fxmanifest.lua

* Update fxmanifest.lua

* Update fxmanifest.lua

* Update __resource.lua

* additional phrasing/branding changes

Co-authored-by: PLOKMJNB <PLOKMJNB@users.noreply.github.com>
Co-authored-by: Danish Khan <61810778+PLOKMJNB@users.noreply.github.com>
Co-authored-by: Technetium <65681715+technetium-cfx@users.noreply.github.com>
Co-authored-by: blattersturm <peachypies@protonmail.ch>
2020-11-22 16:49:22 +01:00

37 lines
833 B
Lua

-- This resource is part of the default Cfx.re asset pack (cfx-server-data)
-- Altering or recreating for local use only is strongly discouraged.
version '1.0.0'
author 'Cfx.re <root@cfx.re>'
description 'A basic resource for displaying player names.'
repository 'https://github.com/citizenfx/cfx-server-data'
-- add scripts
client_script 'playernames_api.lua'
server_script 'playernames_api.lua'
client_script 'playernames_cl.lua'
server_script 'playernames_sv.lua'
-- make exports
local exportList = {
'setComponentColor',
'setComponentAlpha',
'setComponentVisibility',
'setWantedLevel',
'setHealthBarColor',
'setNameTemplate'
}
exports(exportList)
server_exports(exportList)
-- add files
files {
'template/template.lua'
}
-- support the latest resource manifest
fx_version 'adamant'
game 'gta5'