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chat: fix 'joined' message
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@@ -34,7 +34,7 @@ AddEventHandler('__cfx_internal:commandFallback', function(command)
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end)
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-- player join messages
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AddEventHandler('playerActivated', function()
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AddEventHandler('playerConnecting', function()
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TriggerClientEvent('chatMessage', -1, '', { 255, 255, 255 }, '^2* ' .. GetPlayerName(source) .. ' joined.')
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end)
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