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* refactor: declare exports at runtime and drop the player-data provides alias Signed-off-by: Mathu-lmn <[email protected]> * refactor: pass handlers directly to RegisterNetEvent Signed-off-by: Mathu-lmn <[email protected]> * refactor: use CreateThread/Wait without the Citizen prefix Signed-off-by: Mathu-lmn <[email protected]> * chore: remove trailing whitespace, stray lines and unused locals Signed-off-by: Mathu-lmn <[email protected]> --------- Signed-off-by: Mathu-lmn <[email protected]>
19 lines
623 B
Lua
19 lines
623 B
Lua
-- This resource is part of the default Cfx.re asset pack (cfx-server-data)
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-- Altering or recreating for local use only is strongly discouraged.
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version '1.0.0'
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author 'Cfx.re <[email protected]>'
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description 'A flexible handler for game type/map association.'
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repository 'https://github.com/citizenfx/cfx-server-data'
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client_script 'mapmanager_client.lua'
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server_script 'mapmanager_server.lua'
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shared_script 'mapmanager_shared.lua'
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fx_version 'cerulean'
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games { 'gta5', 'rdr3' }
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rdr3_warning 'I acknowledge that this is a prerelease build of RedM, and I am aware my resources *will* become incompatible once RedM ships.'
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