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tweak: cleanup server-data
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@@ -2,7 +2,7 @@ AddEventHandler('gameEventTriggered', function(eventName, args)
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if eventName == 'CEventNetworkEntityDamage' then
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local victim = args[1]
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local culprit = args[2]
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local isDead = args[4] == 1
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local isDead = args[6] == 1
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if isDead then
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local origCoords = GetEntityCoords(victim)
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