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fix(sessionmanager/rdr3): respond to game's TransitionToSession message
This fixes the game bailing with BAIL_ERROR_SESSION_ERROR shortly after initializing (due to this message timing out).
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@@ -180,3 +180,13 @@ message TransitionReady_PlayerQueue_Parameters {
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MpSessionRequestIdDto requestId = 5;
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MpSessionIdDto transferId = 6;
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};
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message TransitionToSession_Parameters {
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MpTransitionIdDto id = 1;
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float x = 2;
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float y = 3;
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};
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message TransitionToSessionResult {
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uint32 code = 1;
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};
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