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work on __resource -> fxmanifest and RDR compatibility
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client_script 'rconlog_client.lua'
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server_script 'rconlog_server.lua'
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7
resources/[system]/rconlog/fxmanifest.lua
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7
resources/[system]/rconlog/fxmanifest.lua
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client_script 'rconlog_client.lua'
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server_script 'rconlog_server.lua'
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fx_version 'adamant'
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games { 'gta5', 'rdr3' }
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rdr3_warning 'I acknowledge that this is a prerelease build of RedM, and I am aware my resources *will* become incompatible once RedM ships.'
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