work on __resource -> fxmanifest and RDR compatibility

This commit is contained in:
astatine
2019-12-10 10:57:04 +01:00
parent 4fff23e2ff
commit 5ca4612547
31 changed files with 602 additions and 76 deletions

View File

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client_script 'spawnmanager.lua'
export 'getRandomSpawnPoint'
export 'spawnPlayer'
export 'addSpawnPoint'
export 'removeSpawnPoint'
export 'loadSpawns'
export 'setAutoSpawn'
export 'setAutoSpawnCallback'
export 'forceRespawn'
fx_version 'adamant'
games { 'rdr3', 'gta5' }
rdr3_warning 'I acknowledge that this is a prerelease build of RedM, and I am aware my resources *will* become incompatible once RedM ships.'