work on __resource -> fxmanifest and RDR compatibility

This commit is contained in:
astatine
2019-12-10 10:57:04 +01:00
parent 4fff23e2ff
commit 5ca4612547
31 changed files with 602 additions and 76 deletions

View File

@@ -1,3 +1,5 @@
local isRDR = not TerraingridActivate and true or false
local chatInputActive = false
local chatInputActivating = false
local chatHidden = true
@@ -194,7 +196,7 @@ Citizen.CreateThread(function()
Wait(0)
if not chatInputActive then
if IsControlPressed(0, 245) --[[ INPUT_MP_TEXT_CHAT_ALL ]] then
if IsControlPressed(0, isRDR and `INPUT_MP_TEXT_CHAT_ALL` or 245) --[[ INPUT_MP_TEXT_CHAT_ALL ]] then
chatInputActive = true
chatInputActivating = true
@@ -205,7 +207,7 @@ Citizen.CreateThread(function()
end
if chatInputActivating then
if not IsControlPressed(0, 245) then
if not IsControlPressed(0, isRDR and `INPUT_MP_TEXT_CHAT_ALL` or 245) then
SetNuiFocus(true)
chatInputActivating = false

View File

@@ -1,26 +1,30 @@
description 'chat management stuff'
ui_page 'html/index.html'
client_script 'cl_chat.lua'
server_script 'sv_chat.lua'
files {
'html/index.html',
'html/index.css',
'html/config.default.js',
'html/config.js',
'html/App.js',
'html/Message.js',
'html/Suggestions.js',
'html/vendor/vue.2.3.3.min.js',
'html/vendor/flexboxgrid.6.3.1.min.css',
'html/vendor/animate.3.5.2.min.css',
'html/vendor/latofonts.css',
'html/vendor/fonts/LatoRegular.woff2',
'html/vendor/fonts/LatoRegular2.woff2',
'html/vendor/fonts/LatoLight2.woff2',
'html/vendor/fonts/LatoLight.woff2',
'html/vendor/fonts/LatoBold.woff2',
'html/vendor/fonts/LatoBold2.woff2',
}
description 'chat management stuff'
ui_page 'html/index.html'
client_script 'cl_chat.lua'
server_script 'sv_chat.lua'
files {
'html/index.html',
'html/index.css',
'html/config.default.js',
'html/config.js',
'html/App.js',
'html/Message.js',
'html/Suggestions.js',
'html/vendor/vue.2.3.3.min.js',
'html/vendor/flexboxgrid.6.3.1.min.css',
'html/vendor/animate.3.5.2.min.css',
'html/vendor/latofonts.css',
'html/vendor/fonts/LatoRegular.woff2',
'html/vendor/fonts/LatoRegular2.woff2',
'html/vendor/fonts/LatoLight2.woff2',
'html/vendor/fonts/LatoLight.woff2',
'html/vendor/fonts/LatoBold.woff2',
'html/vendor/fonts/LatoBold2.woff2',
}
fx_version 'adamant'
games { 'rdr3', 'gta5' }
rdr3_warning 'I acknowledge that this is a prerelease build of RedM, and I am aware my resources *will* become incompatible once RedM ships.'